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Nuclear white out

This project has been made as practise for texturing. We just learned how to texture objects in Photoshop and I've been wanting to use Substance for a while now!.After I heared we could try to texturing something a little more difficult then just a basic cube I was excited to try it! So I booted up Blender and started working on a simple barrel model and quickly went into Substance painter. After I finished Texturing I found out you could also render in Substance. I saw a HDRI that looked like snow (It where clouds), where I instantly got the idea to create a nuclear whiteout! This is what it turned into!